In this project, students began by shaping a form from a foam block using hand carving techniques. They then created a vacuum-formed mold to cast silicone. This hands-on process introduced students to essential skills, including hand carving, vacuum forming, and silicone casting, providing a comprehensive understanding of these key fabrication methods.
Student: Zoe Levin
In this project, students learned how to create 3D models using Fusion 360, developing essential skills in digital design and modeling. They then used these models to create 3D-printed molds, which were later used to cast silicone sensory fidgets. This hands-on experience not only introduced students to 3D printing and silicone casting techniques but also gave them the opportunity to explore the intersection of technology, design, and tactile product creation.
Students: Ella Schroll, Nate Costello, Brian Derryberry
In this project, students were introduced to the concept of "Double Nature"—the idea that increasing the amount of green space in our environments is crucial to mitigating the effects of climate change. With this principle in mind, students were tasked with designing a product that would foster a deeper connection between people and plants. Through this process, they explored creative solutions to encourage sustainable living, enhance well-being, and promote environmental stewardship by integrating nature into daily life.
Students: Zoe Levin, Max Shin, Molly Watson
In this project, students were tasked with designing an accessible toy that would promote inclusive play for children with disabilities. Working in collaboration with AlSigl, a collective of agencies dedicated to providing services for individuals with disabilities, students gained valuable insights into the diverse needs of this community.
Students: Brooke Banninger, Molly Watson, Mckenna Barker